Newton Glossary

An almost definitive guide to Newton-related terms and trivia.

Finite State Machine

A collection of states, events, actions, and transitions between states defined in software as a function. This function takes the current state and a specific input event and returns a new set of output events along with the next state. Newton OS uses a finite state machine to simplify the design of communication-based applications which manage both the endpoint and the related user interaction.

Also referred to as FSM or state machine.

Addition Information

Newton Technology Journal: Finite State Machines: A Model for Newton Communications (PDF)


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